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Found 2 results

  1. QUICK UPDATE: Put the libfakeintel.dylib in your Application folder, put environment.plist in your $HOME/Library/LaunchAgents, overwrite libiomp5.dylib in Contents/Frameworks into AE CC 2020/2021 application with the one provided and we have the best working solution available for all actual adobe's products. Premiere Pro works with this method until CC 2020 version 14.3.1. AE CC 2021 18.4 works by replacing even libmkl_intel_thread.1.dylib with the one provided. UPDATE: Premiere Pro CC 2021 15.4 works by manually patching AEFilterStabilizer and AEFilterMorphCut binaries inside the
  2. This is easy: install normally the program then you only need to replace libtbb.dylib and libtbbmalloc.dylib in Applications/Autodesk/Maya2022/Maya.app/Contents/MacOS with the two patched versions attached here. I provide a simple room scene to do some benchmarking and test the full functionality of the application: just render it with Arnold at 1920x1080 resolution and take your time, mine is 5 min and 35 sec. Note: I'm not using the brew versions of those libraries, just the original versions provided with this specific version of Maya but patched using the correct in
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